DESIGN TECHNOLOGY AT BRIGSTOCK SCHOOL
Forward thinking and creative, valuing faith, tradition, community and achievement.
We aim to be a nurturing, creative school at the heart of our community, where all are enabled to achieve their best. We celebrate our differences, we value each individual and we encourage kindness and respect from all.
Our Christian values underpin all our learning, and the depth and breadth of our curriculum enriches our children and enables them to embrace ‘Life in all its Fullness’. (John 10:10)
At Brigstock Latham’s C of E Primary school, our intention is to deliver design & technology through lessons that are meaningful and in context with children’s learning. The curriculum intends to provide opportunities to discover how design & technology has met the needs and wants of consumers in the past, how they have changed and why and how those needs are met today.
Opportunities to engage with the community, such as our Day 10:10 unit which focussed on various design and technology skills and involved our parents to participate, are intended to enrich learning, develop cultural capital and increase children’s awareness of careers and developments linked to design & technology. Design & Technology provides opportunity to appreciate the diverse and changing needs and wants within society.
The curriculum intent is to revisit and build on skills and knowledge in Design & Technology within the areas of developing, planning & communication, working with tools, materials and components and making & evaluating processes & products. The design of our curriculum covers the breadth of learning set out in the National Curriculum which incorporates: food & cooking, textiles, mechanisms, materials and construction.
Within design & technology our intention is to draw on knowledge from other areas of learning including maths, English and computing and to provide a meaningful context in which to embed and apply cross curricular skills. The Design & Technology curriculum intends to equip children the confidence, attitudes, skills and knowledge to become successful, reflective designers and makers of products.
Planning for Design & Technology is a varied process, encompassing individual lessons, termly projects and whole school projects. As children engage with design & technology they develop skills and understanding in designing, making and evaluating and increase their technical skills and knowledge. Planning provides children the opportunities to explore, discover and create. Discussion and questioning amongst their peers and with the teacher, add depth and rigour to learning and impact on the acquisition of cultural capital, enabling our children to learn to express and respect opinions, develop values and apply skills and knowledge in Design & Technology within a range of contexts. Topic linked planning inspires and enthuses children to critically evaluate products and understand changes in design and technology. They recognise the value in taking risks and become successful problem solvers to effectively design, make and evaluate products.
Throughout the projects, children are exposed to rich vocabulary within meaningful contexts. design & technology is creatively linked with subjects including history and art & design and supports the development of skills in reading, computing, maths and science. A Year One and Two project to design a bathing machine using axles and wheels, enabled enrichment opportunities of understanding events beyond the children’s living memory which led to discussion and questioning about how the world and its views are changing.
Within our EYFS we foster the Characteristics for Learning (exploration, active learning, and critical thinking) and provide opportunities for Expressive Art and Design, and Understanding the World which equips our youngest children with the attitudes and experiences on which our curriculum for Design & Technology is built.
The impact of our design & technology is measured through our comprehensive monitoring cycle, which includes book looks, digital evidence, learning walks, pupil voice, planning scrutiny and curriculum intent reviews. Upon review, action points are discussed and agreed with individual teachers to implement. We assess and track design & technology against Chris Quigley skills and knowledge which are differentiated for each year group and included on project planning sheets.
The intended impact of our Design & Technology curriculum offer is outlined below:
- Children can articulate and explain what Design & Technology is.
- Children demonstrate significant levels of originality and willingness to take creative risks to produce innovative ideas.
- Children have an excellent attitude to learning and independent working.
- Children can use time effectively and work constructively and productively with others.
- Children can carry out research, show initiative and ask questions to develop an exceptionally detailed knowledge of user’s needs.
- Children can act as responsible designers and makers, working ethically, using finite materials carefully and working safely.
- Children have a thorough knowledge of which tools, equipment and materials to use to make their products.
- Children have the ability to apply knowledge in Maths and English.
- Children can manage risks exceptionally well to manifacture products safely and hygienically.
- Children have a passion for the subject and knowledge of, up-to-date technological innovations in materials, products and systems.